Search the Community

Showing results for tags 'MilitaryRP'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ShadowICT Headquarters
    • News and Announcements
    • Service Alerts
    • Introductions
    • Development
    • Support Centre
  • Clone Wars Roleplay
    • General Discussion
    • Administrative Area
    • Commander's Area
    • Off-Topic Discussions
    • Feedback
  • Military Roleplay
    • General Discussion
    • Administrative Area
    • Commander's Area
    • Off-Topic Discussions
    • Feedback
  • Rust

Blogs

There are no results to display.

There are no results to display.

Categories

  • MilitaryRP
  • Clone Wars Roleplay
  • Community Forums
  • Other

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


SteamID


Skype for Business


Discord


GitHub

Found 16 results

  1. We will be revamping our MilitaryRP to change the map as well as the gameplay mechanics around. Further information on this process will be found in the News and Announcements section of the forum, as we are asking for community input to help shape the revamp. View full feature
  2. We are formally decommissioning the MilitaryRP server as of today until we decide our plan of action with this box. We will either revamp the MilitaryRP, or completely change the game mode around and try something new. Due to this, we are now formally allowing MilitaryRP staff members to request transfer to the Clone Wars Division. Here's how it's done. MilitaryRP Staff: Please use the format below and REPLY to this thread. The CWRP Divisional Leader or an Executive Assistant+ may accept or deny your transfer. If you are accepted, you must be retrained for the CWRP environment before you are granted a staff rank, and you will face a two rank demotion unless waived by the Director's Team. Thank you, and good luck.
  3. SierraKomodo

    MilitaryRP Staff Meeting

    until
    Meeting will occur on TeamSpeak 3 in the Game Server Operations > MilitaryRP > Staff Meeting channel - If you do not have the TS3 URL for any reason, use this server: ts.shadowict.net Weekly SICT Staff Meeting. All staff are required to attend. If you cannot attend, RSVP appropriately and be sure to inform your chain of command as to why you cannot attend (Or leave a comment on this event with the reason). All attendees are expected to arrive at least 15 minutes prior to the start of the meeting. All staff who are Head Admin/Director and above are expected to arrive at least 30 minutes prior to the start of the meeting to organize discussion topics. Note that the 2 hour time slot given may not be fully utilized depending on what needs to be discussed in the meeting - It's just to ensure everyone's available for that time period in case a meeting does last that long.
  4. MILITARYRP: Upgraded Discord Relay, Implement Dual Sided Blacklist Function MILITARYRP: Apply Suggestion: MILITARYRP: Apply Suggestion: MILITARYRP: Apply Suggestion: MILITARYRP: Apply Suggestion: MILITARYRP: Apply Suggestion: DISCORD: Disable annoying bot "rate" commands DISCORD: Beef up anti flood/spam and security measures. View full release
  5. Dutchie

    MilitaryRP Staff Meeting

    until
    Meeting will occur on TeamSpeak 3 in the Game Server Operations > MilitaryRP > Staff Meeting channel - If you do not have the TS3 URL for any reason, use this link: ts.shadowict.net Weekly SICT Staff Meeting. All staff are required to attend. If you cannot attend, RSVP appropriately and be sure to inform your chain of command as to why you cannot attend (Or leave a comment on this event with the reason). All attendees are expected to arrive at least 15 minutes prior to the start of the meeting. All staff who are Head Admin/Director and above are expected to arrive at least 30 minutes prior to the start of the meeting to organize discussion topics. Note that the 2 hour time slot given may not be fully utilized depending on what needs to be discussed in the meeting - It's just to ensure everyone's available for that time period in case a meeting does last that long.
  6. SierraKomodo

    MilitaryRP Staff Meeting

    until
    Meeting will occur on TeamSpeak 3 in the Game Server Operations > MilitaryRP > Staff Meeting channel - If you do not have the TS3 URL for any reason, use this link: ts.shadowict.net Weekly SICT Staff Meeting. All staff are required to attend. If you cannot attend, RSVP appropriately and be sure to inform your chain of command as to why you cannot attend (Or leave a comment on this event with the reason). All attendees are expected to arrive at least 15 minutes prior to the start of the meeting. All staff who are Head Admin/Director and above are expected to arrive at least 30 minutes prior to the start of the meeting to organize discussion topics. Note that the 2 hour time slot given may not be fully utilized depending on what needs to be discussed in the meeting - It's just to ensure everyone's available for that time period in case a meeting does last that long.
  7. SierraKomodo

    ShadowICT Staff Meeting

    until
    Meeting will occur on TeamSpeak 3 in the Game Server Operations > MilitaryRP > Staff Meeting channel - If you do not have the TS3 URL for any reason, use this link: ts.shadowict.net Weekly SICT Staff Meeting. All staff are required to attend. If you cannot attend, RSVP appropriately and be sure to inform your chain of command as to why you cannot attend (Or leave a comment on this event with the reason). All attendees are expected to arrive at least 15 minutes prior to the start of the meeting. All staff who are Head Admin/Director and above are expected to arrive at least 30 minutes prior to the start of the meeting to organize discussion topics. Note that the 2 hour time slot given may not be fully utilized depending on what needs to be discussed in the meeting - It's just to ensure everyone's available for that time period in case a meeting does last that long.
  8. Given the latest chain of events, there has been a lot of restructuring that has been considered, and/or carried out by the higher ups. There was a recent probe done by Internal Affairs into the claims of executives, directors, and staff alike abusing privileges bestowed upon them that are intended to help the community and not harm it. After review of the evidence, we've decided it's time to start cracking down on staff. Effective immediately, the following is now in effect; Staff members, regardless of their position, are not entitled to any rank within roleplay. Earn it. You may only be affiliated with one branch, per faction. This means you cannot double dip and be part of the Air Force because you want to be cool and fly, as well as being a part of the Navy. Pick one and stick to it. Logging for edits made to whitelists have been enabled. Any staff found abusing whitelists will be banned. There is no such thing as an "Admiral", or "General", unless explicitly stated otherwise by me personally, or any of my delegates with my approval. (@Tex or @Kahoot) The ranks of CO and XO have been abolished. The commander's rank is a Colonel, while the XO's are Lieutenant Colonels (or equivalents for RU, or branches like the Navy) At this point in time, upon discretion, branch commanders who hold the rank of Colonel may be promoted to Brigadier General either through the application and interview process, or by the GA/GAS (General of the Army/Armies [5 or 6 star]) This is subject to change while we rework the structure of high command. Any staff in which is caught using a job (and yes, logging has been enabled for this as well) in which they do not have access to under normal circumstances (such as using a Freedom Fighter or Iron Eagle without donating) will be subject to immediate Administrative Segregation and removal from roleplay. The one and only exception to this is using FF/IE jobs for the purpose of an event with the permission from the Game Master who is in charge of the event. The role of Infrastructure Director has been created and delegated to @Juan who previously served as our Chief Developer and Engineer. The removal of the "Verified Member" tag on TeamSpeak has been completed. Staff are again, just like Discord, unable to override the automation process to verify a user on the TeamSpeak. You MUST link your Unique ID (UUID) via the Forums. The Community Leadership Management Division has been instated, and is currently in the process of establishing a code of conduct/ethics and responsibilities. This division is open for all staff of the rank of Moderator+. The ideology behind this division is to enable our staff team to hone in on their people skills as well as their leadership ability. The Resource Team Management Division has been instated, and is currently in the process of establishing a chain of command. The Resource Team is the group of people, staff or not, who meet and discuss suggestions that have been made, test them against real life military lore, and determine if a new idea is implemented. This team is also responsible for making educated suggestions that the members of the community may overlook. The addition of "Suspended Staff" and "Segregation" roles have been added on the forums and Discord. These roles are self explanatory. The Administrative, Disciplinary, and Questioning Segregation system has been released.
  9. SierraKomodo

    ShadowICT Staff Meeting

    until
    Weekly SICT Staff Meeting. All staff are required to attend. If you cannot attend, contact your chain of command with the reason you cannot attent. All attendees are expected to arrive at least 15 minutes prior to the start of the meeting. All staff who are Head Admin/Director and above are expected to arrive at least 30 minutes prior to the start of the meeting to organize discussion topics. Note that the 2 hour time slot given may not be fully utilized depending on what needs to be discussed in the meeting - It's just to ensure everyone's available for that time period in case a meeting does last that long.
  10. Military 1.0.4 View full release
  11. For the next week, we are offering 25% off Diamond, Platinum, and God ranks. Go get your high tier donator ranks while you can.
  12. Effective as of 5:30AM Eastern on August 3rd, 2017 ShadowICT Military Roleplay has entered full release stage. We are no longer testing content on the server, we have updated the player slots to 128 and we've pushed optimization updates to speed up content delivery times and smooth out frame rates. We'd like to thank Nomad, @Gazz/Brenn and the Beta Testers who've helped us test and fix bugs. Content will continue to be pushed over time. In addition, we are accepting staff applications until further notice and will be distributing higher ranks within roleplay to help kick start the game. Thank you for your continued patronage.
  13. Military 1.0.3 View full release
  14. Military 1.0.2 View full release
  15. Military 1.0.1 View full release
  16. Military 1.0.0 View full release