Bogyneit

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Everything posted by Bogyneit

  1. Bogyneit

    I'd say +1, though a slightly different, I like peace zones, perhaps towns run by families where do something they don't like and you disappear from the planet kind of threats and then the inbetweens can hold player built bases, allowing for more team up for a guy on watch, another builds so that the only rules are things such as harassment, while MRDM sucks, there can be classes spawning with guns to fight back, if abused to where no one can RP, the player can be removed from the class. Though what Sierra said holds truth, it can be argued too, which I won't go into detail, since I support it, so while I say +1, I want it to be held until we have a successful fire.
  2. We used to have a device for camouflage when standing still, though now it is completely missing, as shown in the picture. It isn't even in the weapons list as per normal
  3. Bogyneit

    Bug I Discovered

    Steam ID: STEAM_0:1:9489933 Bug: The creation of a suggestion is still bugged in the sense that I can't specify what it relates to during creation of said suggestion Do you have any screenshots to back up your bug? If so, please post here:
  4. Bogyneit

    until

    Busy life, namely with keeping family happy with my company, if I can manage that maturity, or scouting events, such as going to U.S.S Silversides, a submarine
  5. Bogyneit

    TF2 Addition

    In-Game Name: [SICT] flyingturret208 [SM] Steam ID: STEAM_0:1:9489933 Suggestion putting forward: Trade server implemented on TF2 Why should this Suggestion be accepted?: I did some research, trade servers, if properly ran, can be more successful than MVM servers, this would only be if managed properly, otherwise it ends up as a PVP server and trade is irrelevant, now, I would have to guide you, which means I'd have to post responses on all of the various needed things until it is finished, people can give what THEY want out of a trade server (please don't do something to drive Tre broke on this, if it becomes that people are put in charge of managing them, it'll be someone with time on it, no guarantee)
  6. Bogyneit

    since no one is responding, I'll explain how I'd like it, so yes, I'm +1ing my own post, though I doubt it counts, what I'd like is where there are two rooms, one you go to for testing your weapons you A: just got or B: if you can find the addon, the ability to test weapons before going to trade for them so you know what you're trading for, the main room being a safezone to trade with other players, killing in this area will first, get you kicked, second, banned for a day, third, banned for a week, fourth, banned permanently
  7. In-Game Name: TR USAF AFSOC SMSgt Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: The AR2 Super Admin item should be replaced by the M1 Garand khr_m1carbine alongside the Super Admin item being placed as able to be used by players (the rifle should be about 3-5 keys) Why should this Suggestion be accepted?: The M1 Garand is a balanced rifle for combat, medium and long ranges are no strangers to this rifle, with only a decent damage Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: In-Game Name: TR USAF AFSOC SMSgt Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: The second Senior Admin item, which should also be put to being able for use by players, should be replaced with the khr_swr8 aka the Smith and Wesson MP R8 revolver Why should this Suggestion be accepted?: Not all the guns should be rifles, a nice revolver can always come in handy in a fight, though it has a slow fire rate, it makes up for decent damage to take 1/5 of a Russian, 1/4 of an American Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: In-Game Name: TR USAF AFSOC SMSgt Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: The Keypad Cracker be replaced with the flare gun, from zombie weapons the_flare_gun_update Why should this Suggestion be accepted?: The flare gun is both, a blessing and a demon when used, it has two scenarios, you fire to mark out where you need backup or something else, or the enemy finds it first and slaughters you, or you can fool an RU into coming for you, just to be killed by a sniper on the hills Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: The flare gun is especially normal with aircraft, they'd take off in the heli, should they crash, they'd use a flare to signal friendlies nearby to rescue them, sometimes hostiles would get there before and kill the pilot.
  8. Bogyneit

    +1
  9. Bogyneit

    F8 Prestige Keys Replacement Items

    In-Game Name: TR USAF AFSOC SMSGT Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: f8 prestige key menu at the moment has all the items as placeholders, I come bearing some items I think could be replaced from placeholder status, this first one being the Mosin nagant ( khr_mosin ) in replace of the silenced sniper Why should this Suggestion be accepted?: This should be accepted as the rifle uses three shots on combine soldiers and an antlion guard wouldn't die after fifty... Do you have any screenshots/lore/etc to back up your suggestion and argument? In-Game Name: TR USAF AFSOC SMSGT Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: MP40 khr_mp40 in place of the RPG Why should this Suggestion be accepted?: The RPG has a dot to follow it, hence why it can't be used, so I believe for the down grade, another WW2 item should be included, an automatic specifically, the MP40 is a decent combat gun, standing around the russian weapons decently, alongside the marine firearms Do you have any screenshots/lore/etc to back up your suggestion and argument? In-Game Name: TR USAF AFSOC SMSGT Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: Drone Radar in place of the keypad cracker in the prestige menu weapon_drr_radar Why should this Suggestion be accepted?: Though this sounds useless, it's only useless against bots upgraded with radar protection, which players won't bother unless they thoroughly understand the f8 menu, they won't bother with an 'useless' upgrade Do you have any screenshots/lore/etc to back up your suggestion and argument?
  10. Bogyneit

    I mean the super admin items, should I find decent replacements, will they become available for players aswell?
  11. Bogyneit

    And like I said, in another suggestion, I can give my recommendation for replacements on the lockpick and both super admin items, though I do wonder, will those be items shifted to use for the players or just staff?
  12. Bogyneit

    It isn't an option both in edit or new
  13. Bogyneit

    on that, I can't figure out how to tag the server when I go to edit, I looked and I don't know what it looks like, or is it something I have to do BEFORE I hit submit for the first time? I fixed the format, by the way, I list what items they would be replacing, if you want me to also replace the lockpick and both super admin items, I can in another suggestion
  14. Bogyneit

    Hobo Rule Change

    In-Game Name: TR USAF AFSOC SMSGT Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: The rule about a hobo should have exceptions, I believe that it should be treated like if a comedian showed on an US base, they would be told that as a citizen, they can't pull a weapon out on base or else it'd AOS/KOS unless CPT+ gives permission Why should this Suggestion be accepted?: From my understanding of Hobo, he is just an US civilian, not a soldier going by the outfit he wears Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: This is the reason it can't be a soldier, a soldier would always be in uniform, and even if it was a WO like IFN does for their spies, they'd still need to be in ptl since he wouldn't be in squads, that and he'd get yelled at upon entering the base for being outside without permission. Like I said, it'd be more fitting for him to be an US citizen since they wouldn't really fall under the same restrictions as military personnel (alongside the job name of Hobo, a dead giveaway it is a citizen)
  15. Bogyneit

    Brandon Leclaire Needs a Primary

    In-Game Name: TR USAF AFSOC SMSgt Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: Brandon Leclaire gets a primary weapon, specifically the P90 from CW 2.0 Why should this Suggestion be accepted?: Brandon Leclaire has one gun, a secondary pistol a PM, in a battle this will do squat against any other combatants, a P90 is a decent gun for a decent donator tier, Silver Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: khr_p90
  16. Bogyneit

    Tammi Stockfisch Primary Change

    In-Game Name: TR USAF AFSOC SMSgt Bogyneit Steam ID: STEAM_0:1:9489933 Suggestion putting forward: Tammi Stockfisch should have the MSBS Radon Why should this Suggestion be accepted?: Each donator class should be different and feel different, if someone wanted to use specifically the Honey Badger, they'd use Master Sergeant Major instead of donating more money just to use the same thing but different player model, if they are different, players will then donate more so they may use a different gun, the gun has a tiny bit more damage than the Honey Badger though Do you have any screenshots/lore/etc to back up your suggestion and argument? If so, please post here: ma85_wf_ar26
  17. Bogyneit

    +1 I'd like to see that complexity in each event, such as one guy have a ppsh while the next only has an m16a3
  18. Bogyneit

    +1
  19. Bogyneit

    so, it has 4 suggestions total, if I remember right, I will be giving opinion on all of them since I had time to turn the first one over, -1 +1 +1 +1
  20. Bogyneit

    +1
  21. Bogyneit

    until

    Family stuff, gonna be out n' about, when I get back, it'll be hours after the meet & I'll be tired
  22. Bogyneit

    until

    As an active Boy Scout, I often go on the monthly campouts and there is one next week, so I won't be able to go and I did mark myself as declined.